At first, I was going to write a story highlighting the top exits of the year, including IPOs and mergers, in addition to acquisitions. While there were some interesting announcements this year, like HP acquiring Palm, Apple acquiring Quattro and Tesla going public, I soon realized that the hottest stories all had to do with social and mobile gaming.
Though Zynga’s FarmVille, the first sigificant social game, was released last year, 2010 was the year that social gaming truly exploded. And no wonder. Virtual goods, the primary source of revenue for games developed by pretty much every social gaming startup, grew from a $1.1 billion market in 2009 to $1.6 billion this year, and is expected to hit $2.1 billion in 2011. Who wouldn’t want a piece of that pie?
Disney buys Tapulous
Disney purchases Playdom for $563 million
DeNA buys ngmoco for $400 million
Zynga acquires every other gaming company