Zynga buys Bonfire Studios in Dallas

Ronny Kerr · October 5, 2010 · Short URL: https://vator.tv/n/125b

Trio of Age of Empire developers to head Zynga Dallas, another stop on the Zynga acquisition express

Bonfire

Zynga, the ever-growing social gaming snowball, has acquired Dallas-based Bonfire Studios for an undisclosed amount.

Upholding precedent, Zynga will not reconfigure the team or close the studio, which has been renamed Zynga Dallas. Bonfire founders David Rippy, Bill Jackson, and Scott Winsett will remain on board in top-level positions.

Rippy, a gaming industry veteran that helped produce Halo Wars for Xbox 360 and previously served as president and CEO of Bonfire, will now be GM of Zynga Dallas. Jackson, who led the creative direction at Bonfire, continues his role as creative director. And Winsett, art lead on blockbuster titles like Age of Empires, The Rise of Rome Expansion, and Halo Wars, will be Zynga Dallas’ senior art director.

The purchase of Bonfire Studios is just another stepping stone on Zynga’s fiery shopping spree, one that rarely allowed two months to pass before the San Francisco-based company acquired another startup somewhere in the world.

In just the past eight months, Zynga has bought Bonfire Studios (game developer in Dallas), Dextrose AG (game engine developer in Germany), Conduit Labs (social places in Boston), Unoh (game developer in Tokyo), Challenge Games (game developer in Austin), XPD Media (game developer in Beijing), and Serious Business (yet another game developer).

Bonfire was founded in late 2008, following Microsoft’s disbanding of Ensemble Studios, a game developer that since 1995 had churned out all the popular titles in the Age of Empires franchise. The three Bonfire co-founders left Ensemble with years of experience that all but guaranteed their new gaming startup’s success.

Zynga expects Bonfire to build original IP (intellectual property), or games not based on any previous storyline or characters.

One can’t help but be curious about what an all-star cast of game developers of this magnitude could create. Would it be a stretch to hope that a few guys--all of whom had their hand in one of the more popular game franchises of the last two decades--might create something less superficial than the ordinary Zynga product? Games like FarmVille and Mafia Wars may be fun and even addicting, but no one would say that they have much depth to them. At the risk of asking an unfair question, who’s going to make the Super Mario Bros. of social games?

Feel free to share your thoughts in the comments.

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Ronny Kerr

I am a professional writer with a decade of experience in the technology industry. At VatorNews, I cover the zero-waste economy, venture capital, and cannabis. I'm also available for freelance hire.

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Zynga is the largest social gaming company with 8.5 million daily users and 45 million monthly users.  Zynga’s games are available on Facebook, MySpace, Bebo, Hi5, Friendster, Yahoo! and the iPhone, and include Texas Hold’Em Poker, Mafia Wars, YoVille, Vampires, Street Racing, Scramble and Word Twist.  The company is funded by Kleiner Perkins Caufield & Byers, IVP, Union Square Ventures, Foundry Group, Avalon Ventures, Pilot Group, Reid Hoffman and Peter Thiel.  Zynga is headquartered at the Chip Factory in San Francisco.  For more information, please visit www.zynga.com.