Type of investor | Angel |
Typical investment size | Under $25,000 |
Typical investments in a year | 1 |
Categories of interest | |
Locations of interest | |
Credentials | Accredited Investor |
1998 Massachusetts Institute of Technology , BS , Mechanical Engineering |
Entrepreneur
I want to change the game industry from the inside out. Structurally, it's always been awful. There's a better way.
Self Aware Games
The most rewarding thing is building something new that people love using, and being able to have a dramatic positive impact on the arc of peoples' careers.
Everything takes longer, and costs more, than you think it will. Building something new isn't something you can plan to the day. You have to work really hard to stay flexible.
Fair isn't always equal.
People are the most important thing.
It's not "how" you do something. It's "why".
The last company Seppo founded is on track to make $300M this year alone. He’s worked on everything from the Sims to hardcore action games, on teams ranging from 2 to 160 people. With his last company, Self Aware Games, he focused primarily on creating a company that made genuinely social games for phones, and focused on putting the team first, working in a way that was sustainable for the long-term.
At Self Aware, he built and ran the team from 2-50+ employees, and from $0 in revenue to over $50M/yr & #1 on the iOS Top Grossing list. The thing he’s most proud of was that the team had nearly zero turnover in five years, and was consistently happy and excited to get to work. He worked hard at developing a company culture that focused on experimentation, long-term sustainability, and taking big leaps forward while managing risk creatively.
He’s an MIT grad, a lifelong gamer, a father of two, and loves making things no one’s ever made before.