Jeremy Liew's Channel
- May 27, 2009
Using popularity lists to influence behavior
Cialdini's principles of persuasion: social proof
- May 14, 2009
Apple app stores make no more than $40 mln?
With 1 billion iPhone apps sold on the iTunes store, how much is Apple really making?
- May 11, 2009
Why aren't online gaming values higher?
Multiples are low for online gaming companies, despite the high-growth rate of the industry
- April 20, 2009
One difference between VCs and entrepreneurs
Entrepreneurs will find that almost all their decisions are reversible
- April 17, 2009
The future of social-payment platforms
It will take some time before advertisers figure out what leads are really worth
- March 31, 2009
The real world Twitter and Facebook analogue
There is nothing new under the sun - status updates are similar to holiday letters
- March 26, 2009
Social gaming is a tactic not a category
The best publishers will go beyond social networks
- March 20, 2009
What Prosper and Mechanical Turk tell you
It takes two Web 2.0 services to tell you that many people who look shifty are indeed shifty
- March 18, 2009
YouTube to do $500 million?
It seems awfully high in light of the current advertising recession
- March 9, 2009
Long-term future still bright for online ads
Companies that make it through the ad recession will have plenty of growth ahead of them
- February 11, 2009