MindGames, Inc.

MindGames, Inc.
The Knowledge Gaming Company
West Hollywood, California, United States United States
  • Overview
  • Team
  • Activities
  • Documents
Company description

The first MindGames product is a suite of sports-specific casual social games. These free, quick-to-play games allow fans to compete for their favorite teams and against their archrivals. The game is a single-player experience, allowing fans to play trivia and knowledge-based challenges such as player image identification and ordering/stacking puzzles. Fans compete for fun, team pride, status and sports memorabilia prizes.

MindSports Baseball; MindSports Football prizes page

MindGames has partnered with the NFL Players Association to launch MindSports Football on Facebook. We use licensed player photos as virtual trading cards: collectible cards used to unlock bonuses and special features. We generate revenue by selling these cards, and through advertising and sponsorship. A demo of our baseball trivia game was also developed on Facebook in 2010.

MindSports Football trivia question; MindSports Football question result

The appeal of trivia gaming is acutely strong for sports fans, for whom having a deep knowledge of the game is ingrained in the culture. Yet this large audience, with more than 30MM playing fantasy games, is currently being underserved by both the sports media sites and casual game developers. This audience doesn't want CityVille dressed up as CollegeTown - they want content and formats that are native to them.

We are currently in terms negotiation on a unique opportunity to license content from the NBA to develop MindSports NBA Basketball, leveraging team logos and retired player images. In parallel we are speaking with the NHL and the NHL Players Association about development of MindSports Hockey. And we are exploring other relationships both domestic and internationally.

MindSports Basketball; MindSports Hockey

In the long term, we see our gaming platform as a leverageable asset that can be used to colonize new content verticals such as music, entertainment and politics, and also extended into the skill-gaming space.

We are seeking incremental investment to (1) develop seven additional casual sports games, (2) develop eight head-to-head sports skill games, enabling fans to legally wager on their knowledge, and (3) develop a massively multiplayer trivia and knowledge gaming tournament platform based on online poker.

Awards and Mentions
  • 8436_299
    Awarded for being one of the ten finalists in the September 2011 Vator Splash competition in San Francisco.
  • 8436_232
    Awarded for design of MindGames logo/corporate site and MindSports games.
  • Business model

    The initial suite of sports games generate revenue through sales of the virtual player cards, as well as traditional advertising and integrated sponsorship.

    Competitive advantage

    Currently, there is no direct competition in the market. But we face potential emerging competition from two sources: major sports media sites such as ESPN and Fanhouse, and game developers such as Playdom and Crowdstar. However, there are significant institutional barriers to entry for the above entities: lack of resources and core for sports media sites, and female focus and lack of 'sports DNA' for game developers.