- December 3, 2011
Bryan McClain's Channel
- November 21, 2011
Getting Good Intel: How User Research Can Go Wrong
By: Demetrius Madrigal and Bryan McClain
- August 16, 2011
The challenge of targeting late adopters
Late adopters are more likely to tell you what they think you want to hear, rather than the truth
- April 22, 2011
How Zelda paved the way for Zynga
Legacy technologies help pave the way for today's largest entertainment companies
- March 11, 2011
The dangers of design by user
Users design for themselves, and don't always know what they want
- January 7, 2011
The future of user interaction
New technologies that have the potential to change the way we interact with tech and the world
- December 13, 2010
Getting the most out of the freemium model
Keep in mind: Bait the hook and schedule reinforcement and potential pitfalls
- October 14, 2010
Lessons on usability for mobile devices
Accomplish lightning-fast engagement is essential to the success of a mobile app
- April 6, 2010