- Jeremy Liew
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- June 3, 2009
Jeremy Liew's Channel
- Jeremy Liew
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- May 27, 2009
Using popularity lists to influence behavior
Cialdini's principles of persuasion: social proof
- Jeremy Liew
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- May 14, 2009
Apple app stores make no more than $40 mln?
With 1 billion iPhone apps sold on the iTunes store, how much is Apple really making?
- Jeremy Liew
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- May 11, 2009
Why aren't online gaming values higher?
Multiples are low for online gaming companies, despite the high-growth rate of the industry
- Jeremy Liew
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- April 29, 2009
Advertising success stories in social media
Performance-based ads that work
- Jeremy Liew
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- April 20, 2009
One difference between VCs and entrepreneurs
Entrepreneurs will find that almost all their decisions are reversible
- Jeremy Liew
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- April 17, 2009
The future of social-payment platforms
It will take some time before advertisers figure out what leads are really worth
- Jeremy Liew
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- March 31, 2009
The real world Twitter and Facebook analogue
There is nothing new under the sun - status updates are similar to holiday letters
- Jeremy Liew
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- March 26, 2009
Social gaming is a tactic not a category
The best publishers will go beyond social networks
- Jeremy Liew
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- March 20, 2009
What Prosper and Mechanical Turk tell you
It takes two Web 2.0 services to tell you that many people who look shifty are indeed shifty
- Jeremy Liew
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- March 18, 2009
YouTube to do $500 million?
It seems awfully high in light of the current advertising recession
- Jeremy Liew
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- March 9, 2009
Long-term future still bright for online ads
Companies that make it through the ad recession will have plenty of growth ahead of them
- Jeremy Liew
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- February 16, 2009
Part 2: Facebook's virtual goods
How the social network can increase them
- Jeremy Liew
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- February 11, 2009