Number of employees: 1-5
Short URL: vator.co/crafter
Crafter is building the workplace technology for entertainment Industry.
Crafter is building a massive online community of independent film makers, music composers, actors, editors etc. Production, mixing and Recording Studios will also listed on our app.
Crafter connect everyone and turn ideas into action. Through hiring, project scheduling, group conversation, a personalized one to one conversation. Work together and get more done and creating amazing movie and music content
Studios will be available to help them to produce a final product with great quality, including full visual editing, mixing, dubbing and full graphics facilities. Crafter does all works for artists and crews in the process of creating content and let them to just focus on creating great entertaining content.
Our current strategy is a freemium approach where we offer a number of free trials. If an artist /crew wishes to collaborate and create content that exceeds the initial free trials, they may subscribe to a $99/year plan. We will offer additional features to paying subscribers. An additional $149/year plan comes with added ability to track the statistics for each of their content shared.
We also intend to make money by helping creators to sell their originally created content. When a purchaser buys content, 90 percent of the purchase goes to the creator(s), and 10 percent goes to Crafter.
We anticipate our revenue would be 3 million dollars at the end of year.
We understand the demographic, inside and out. They may have the "best sharing site" angle down pat, but we have a deep and nuanced understanding of the ambitious, talented filmmakers.
Similar products which you may feel, work at the higher layer of the process. Big players like YouTube or sound cloud provide the best sharing platform but they do nothing to solve the basic needs in the process of creating the content. Because an artist can't work alone. They need a crew. Providing the better sharing platform is not enough.
They are not exclusive to movie and music industries.